Flash Love Letter (2009) Part 1 is an essay that explores the economics of Flash games and their developers.
Flash games are currently the ghetto of the game development industry. Compared to the number of players it serves, the Flash game ecosystem makes little money, launches few careers, and sustains few developer owned businesses. Despite the vast potential of the ecosystem, Flash games contribute surprisingly little to the advancement of game design as an art or a craft.
Sounds familiar, doesn’t it? The whole damned thing’s written well and applicable to online content producers – it doesn’t matter what kind of content – who want to get paid for what they do. (via)