Linked: Creative Blog Fiction, With The Sims 3

Alice and Kev is a fiction blog built around a cool idea: what happens when you create a homeless family in The Sims 3, and publish their experiences online? From the introduction:

I created two Sims, moved them in to a place made to look like an abandoned park, removed all of their remaining money, and then attempted to help them survive without taking any job promotions or easy cash routes. It’s based on the old ‘poverty challenge’ idea from The Sims 2, but it turned out to be a lot more interesting with The Sims 3’s living neighborhood features.

I have attempted to tell my experiences with the minimum of embellishment. Everything I describe in here is something that happened in the game. What’s more, a surprising amount of the interesting things in this story were generated by just letting go and watching the Sims’ free will and personality traits take over.

I finished the story with a huge emotional attachment to both Alice and her father Kev.

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  • http://www.ditchwalk.com Mark Barrett

    Very early on — by which I mean more than a decade ago — Will Wright was intersted in exactly this aspect of what he called him ‘software toys’. How would people take his Sims and use them? And what ‘stories’ (my word) would come out of those experiences?

    When The Sims first hit the market, Will was shocked by the amount of diary/narrative entries being posted to the The Sims forum, but I really wasn’t. This is how interactivity and narrative merge in the user’s mind. If you’re lucky enough to find someone who has the storytelling tools to take advantage of that convergence, the effects (as you see) can be quite compelling.